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	<title>Technology Kills &#187; best game</title>
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	<description>Deconstructing technology, one piece at a time...</description>
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		<title>Oblivion Mods Revisited</title>
		<link>http://technologykills.com/2008/04/18/oblivion-mods-revisited/</link>
		<comments>http://technologykills.com/2008/04/18/oblivion-mods-revisited/#comments</comments>
		<pubDate>Sat, 19 Apr 2008 05:48:15 +0000</pubDate>
		<dc:creator>madzoombax</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[best game]]></category>
		<category><![CDATA[experiences]]></category>
		<category><![CDATA[Gamesource]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[Gaming Experience]]></category>
		<category><![CDATA[mods]]></category>
		<category><![CDATA[Oblivion]]></category>
		<category><![CDATA[oblivion mods]]></category>
		<category><![CDATA[PC GameSource]]></category>
		<category><![CDATA[reviews]]></category>
		<category><![CDATA[rpgs]]></category>

		<guid isPermaLink="false">http://technologykills.com/?p=7</guid>
		<description><![CDATA[Over two years after Oblivion's release, I think it's about time for me to go back through my favorite mods, see what's changed, what works and what doesn't, and find out what's new.
As the first major piece that PC GameSource puts out, I will be doing a full analysis of a large number of oblivion [...]]]></description>
			<content:encoded><![CDATA[<p>Over two years after <a href="http://technologykills.com/tag/oblivion/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Oblivion">Oblivion</a>'s release, I think it's about time for me to go back through my favorite <a href="http://technologykills.com/tag/mods/" class="st_tag internal_tag" rel="tag" title="Posts tagged with mods">mods</a>, see what's changed, what works and what doesn't, and find out what's new.</p>
<p>As the first major piece that <a href="http://technologykills.com/tag/pc-gamesource/" class="st_tag internal_tag" rel="tag" title="Posts tagged with PC GameSource">PC GameSource</a> puts out, I will be doing a full analysis of a large number of <a href="http://technologykills.com/tag/oblivion-mods/" class="st_tag internal_tag" rel="tag" title="Posts tagged with oblivion mods">oblivion mods</a>. I am considering dedicating a section to <a href="http://technologykills.com/tag/reviews/" class="st_tag internal_tag" rel="tag" title="Posts tagged with reviews">reviews</a> of mods for particular <a href="http://technologykills.com/tag/games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Games">games</a>, and I plan to list my <a href="http://technologykills.com/tag/experiences/" class="st_tag internal_tag" rel="tag" title="Posts tagged with experiences">experiences</a> with which ones work well together and which ones have given me trouble.</p>
<p>With well over 100 mods currently active, and a nearly completely enhanced and much larger <a href="http://technologykills.com/tag/gaming/" class="st_tag internal_tag" rel="tag" title="Posts tagged with gaming">gaming</a> experience, Oblivion is looking and playing as great as ever, and I think we need some solid mod reviews to help people figure out how to get the <a href="http://technologykills.com/tag/best-game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with best game">best game</a>.</p>
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