Technology Kills Deconstructing technology, one piece at a time…

24Apr/090

Portland, the city of weirdness

Well, my and I finished our move to , OR. So far we're having a great time in the and exploring around the neighborhood.

Now that I'm back at work again, and actually working from the office, I'm anxious for the weekend to get here. I have a of work to finish up.

(The Mod ) is being rewritten, as I've said, and as a prerequisite I'm working on completing my in AutoHotKey. Expect that next week, and hopefully a new version shortly thereafter.

After that, and several other currently in-development classes, hopefully my heavily-neglected SteamWin and SteamLab rewrites will be underway.

Look for more news about that soon.

10Feb/090

FOMS – Fallout 3 Mod Sorter

I have recently released an utility for called ( Mod ).

Links:
FOMS on Fallout3Nexus
FOMS Wiki
FOMS Trac site (Development and bug tracking)
FOMS Source Code (SVN)

major is 0.5.0, which support mod sorting, and dependency tracking and resolution, user messages, backups, and more.

Coming soon: GUI and , a Backup manager and Template manager, and more!

24Oct/080

Forthcoming reviews at PC GameSource

In the coming days, I will be reviewing a number of in detail over at PC Gamesource.

Though the site is still heavily under construction, I think it's important I get my thoughts down. The data will still be there when the site is up in its full cakePHP-powered glory soon.

A few of the games you can expect to see reviewed by me in the coming days:

I'm already part-way through both and Far Cry 2, and will report my findings ASAP. from the is released today, so depending on how long that takes to complete, I will post that review soon as well. is due out on the 28th of this month, which is only four days away!
And don't forget; in less than a month, expect a full review of Left 4 Dead, the upcomingÂ