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><channel><title>Technology Kills &#187; game development</title> <atom:link href="http://technologykills.com/tag/game-development/feed/" rel="self" type="application/rss+xml" /><link>http://technologykills.com</link> <description>The life and times of Ben McClure</description> <lastBuildDate>Tue, 22 Jun 2010 19:20:28 +0000</lastBuildDate> <language>en</language> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.0</generator> <item><title>All I want for Christmas is the Torque Game Engine Advanced</title><link>http://technologykills.com/2008/12/19/all-i-want-for-christmas-is-the-torque-game-engine-advanced/</link> <comments>http://technologykills.com/2008/12/19/all-i-want-for-christmas-is-the-torque-game-engine-advanced/#comments</comments> <pubDate>Fri, 19 Dec 2008 20:02:20 +0000</pubDate> <dc:creator>madzoombax</dc:creator> <category><![CDATA[Coding]]></category> <category><![CDATA[Computers]]></category> <category><![CDATA[Games]]></category> <category><![CDATA[all i want for christmas]]></category> <category><![CDATA[christmas game]]></category> <category><![CDATA[development tools]]></category> <category><![CDATA[fruition]]></category> <category><![CDATA[game development]]></category> <category><![CDATA[game ideas]]></category> <category><![CDATA[holidays]]></category> <category><![CDATA[source]]></category> <category><![CDATA[source development]]></category> <category><![CDATA[tgea]]></category> <category><![CDATA[torque]]></category> <category><![CDATA[torque game engine]]></category><guid
isPermaLink="false">http://technologykills.com/?p=36</guid> <description><![CDATA[I have been just itching to put some of my more recent game ideas into fruition. While I love the Source engine and the Source development tools, and still plan to use it to release the Consumed Episodes (and probably Consumed itself), I am very interested in giving the TGEA a try. Unfortunately I don't [...]]]></description> <content:encoded><![CDATA[<p>I have been just itching to put some of my more recent <a
href="http://technologykills.com/tag/game-ideas/" class="st_tag internal_tag" rel="tag" title="Posts tagged with game ideas">game ideas</a> into fruition. While I love the <a
href="http://technologykills.com/tag/source/" class="st_tag internal_tag" rel="tag" title="Posts tagged with source">Source</a> engine and the <a
href="http://technologykills.com/tag/source/" class="st_tag internal_tag" rel="tag" title="Posts tagged with source">Source</a> <a
href="http://technologykills.com/tag/development-tools/" class="st_tag internal_tag" rel="tag" title="Posts tagged with development tools">development tools</a>, and still plan to use it to release the Consumed Episodes (and probably Consumed itself), I am very interested in giving the TGEA a try.</p><p>Unfortunately I don't have $295 available to purchase an Indie license, which is what I'd need.  Maybe after the holidays, I'll be able to start saving up for a license. I just hope it doesn't take too long, dammit!</p> ]]></content:encoded> <wfw:commentRss>http://technologykills.com/2008/12/19/all-i-want-for-christmas-is-the-torque-game-engine-advanced/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>PC GameSource officially re-opening soon!</title><link>http://technologykills.com/2008/04/17/pc-gamesource-officially-re-opening-soon/</link> <comments>http://technologykills.com/2008/04/17/pc-gamesource-officially-re-opening-soon/#comments</comments> <pubDate>Thu, 17 Apr 2008 17:40:35 +0000</pubDate> <dc:creator>madzoombax</dc:creator> <category><![CDATA[Games]]></category> <category><![CDATA[Network Sites]]></category> <category><![CDATA[News]]></category> <category><![CDATA[development perspective]]></category> <category><![CDATA[fresh look]]></category> <category><![CDATA[game developer]]></category> <category><![CDATA[game development]]></category> <category><![CDATA[Gamesource]]></category> <category><![CDATA[gaming]]></category> <category><![CDATA[links news]]></category> <category><![CDATA[Pc Game]]></category> <category><![CDATA[pc gamer]]></category> <category><![CDATA[Pc Games]]></category> <category><![CDATA[PC GameSource]]></category> <category><![CDATA[pc gaming industry]]></category> <category><![CDATA[reviews]]></category> <category><![CDATA[s games]]></category><guid
isPermaLink="false">http://technologykills.com/?p=6</guid> <description><![CDATA[I have decided to start up PC GameSource again at the old address (http://pcgamesource.com). It will be a completely new site, for anyone who had seen the old one several years ago. The site will focus on PC gaming, and will initially just be run by myself. I will post reviews, articles, previews, links, news, [...]]]></description> <content:encoded><![CDATA[<p>I have decided to start up PC GameSource again at the old address (http://pcgamesource.com). It will be a completely new site, for anyone who had seen the old one several years ago.</p><p>The site will focus on PC gaming, and will initially just be run by myself. I will post reviews, articles, previews, links, news, and more.</p><p>I am very excited about this, and am looking forward to expressing my experiences, knowledge, and opinions about <a
href="http://technologykills.com/tag/pc-games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Pc Games">PC games</a> and the <a
href="http://technologykills.com/tag/pc-gaming-industry/" class="st_tag internal_tag" rel="tag" title="Posts tagged with pc gaming industry">PC gaming industry</a>.</p><p>As many of you know, I am a PC <a
href="http://technologykills.com/tag/game-developer/" class="st_tag internal_tag" rel="tag" title="Posts tagged with game developer">game developer</a> as well as a rapid PC gamer. I will also be covering <a
href="http://technologykills.com/tag/pc-games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Pc Games">PC games</a> from a development perspective to try and offer a <a
href="http://technologykills.com/tag/fresh-look/" class="st_tag internal_tag" rel="tag" title="Posts tagged with fresh look">fresh look</a> on a lot of today's games.</p><p>Bookmark the site, and let me know if you'd like to contribute!</p> ]]></content:encoded> <wfw:commentRss>http://technologykills.com/2008/04/17/pc-gamesource-officially-re-opening-soon/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> </channel> </rss>
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